SimulationCraft 1120-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.0.62493 Live (hotfix 2025-08-16/62493, git build fa2c1c24e3)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Ácyd : 55,491 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
55,491.455,491.4143.7 / 0.259%28,600.1 / 51.5%-1.0
Resource Out In Waiting APM Active
Runic Power0.00.099.71%1.5100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/%C3%A1cyd
TalentCsPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAA
Set Bonus
Scale Factors for Ácyd Damage Per Second
Wdps Haste Crit Vers Str Mastery
Scale Factors 1.33 0.80 0.68 0.65 0.30 -0.04
Normalized 4.38 2.62 2.24 2.13 1.00 -0.14
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.09 0.09 0.09 0.09 0.09 0.09
Ranking
  • Wdps > Haste > Crit ~= Vers > Str > Mastery
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, Strength=0.30, CritRating=0.68, HasteRating=0.80, MasteryRating=-0.04, Versatility=0.65, Dps=1.33 )

Scale Factors for other metrics

Scale Factors for Ácyd Priority Target Damage Per Second
Wdps Haste Crit Vers Str Mastery
Scale Factors 1.33 0.80 0.68 0.65 0.30 -0.04
Normalized 4.38 2.62 2.24 2.13 1.00 -0.14
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.09 0.09 0.09 0.09 0.09 0.09
Ranking
  • Wdps > Haste > Crit ~= Vers > Str > Mastery
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, Strength=0.30, CritRating=0.68, HasteRating=0.80, MasteryRating=-0.04, Versatility=0.65, Dps=1.33 )
Scale Factors for Ácyd Damage Per Second (Effective)
Wdps Haste Crit Vers Str Mastery
Scale Factors 1.33 0.80 0.68 0.65 0.30 -0.04
Normalized 4.38 2.62 2.24 2.13 1.00 -0.14
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Haste > Crit > Vers > Str > Mastery
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, Strength=0.30, CritRating=0.68, HasteRating=0.80, MasteryRating=-0.04, Versatility=0.65, Dps=1.33 )
Scale Factors for Ácyd Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Ácyd Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Ácyd Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Ácyd Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Ácyd Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Ácyd Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, )
Scale Factors for Ácyd Fight Length
Vers Haste Crit Mastery Wdps Str
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 4.33 2.12 2.10 2.10 1.06 1.00
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Vers > Haste > Crit > Mastery > Wdps > Str
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, Strength=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Haste Crit Vers Str Mastery
Scale Factors 1.33 0.80 0.68 0.65 0.30 -0.04
Normalized 4.38 2.62 2.24 2.13 1.00 -0.14
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.09 0.09 0.09 0.09 0.09 0.09
Ranking
  • Wdps > Haste > Crit ~= Vers > Str > Mastery
Pawn string ( Pawn: v1: "Ácyd-Frost": Class=Deathknight, Spec=Frost, Strength=0.30, CritRating=0.68, HasteRating=0.80, MasteryRating=-0.04, Versatility=0.65, Dps=1.33 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Ácyd55,491
auto_attack_mh 16,65230.0%159.72.18s31,27414,389Direct159.728,55457,16531,27425.8%16.4%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage159.68159.680.000.000.002.17350.00004,993,754.337,133,927.6330.00%14,388.8614,388.86
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.78%92.265514528,553.5627,75331,37528,552.7727,99829,2572,634,2433,763,20030.00%
crit25.85%41.28187057,164.9455,50562,75057,165.9455,84258,9612,359,5113,370,72730.00%
miss16.37%26.159480.00000.0000000.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
auto_attack_oh 7,90414.2%156.12.18s15,1836,986Direct156.113,89827,82615,18325.9%16.7%

Stats Details: Auto Attack Oh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage156.14156.140.000.000.002.17340.00002,370,703.763,386,716.2730.00%6,986.106,986.10
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.45%89.715313713,898.2713,50915,27213,897.6013,62014,2771,246,8001,781,14130.00%
crit25.87%40.39176827,825.7127,01730,54327,826.1727,16828,6531,123,9041,605,57530.00%
miss16.68%26.0410500.00000.0000000.00%

Action Details: Auto Attack Oh

  • id:1
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Lightning Strike 30,50955.0%42.96.17s213,2260Direct42.9169,561339,409213,21925.7%0.0%

Stats Details: Lightning Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage42.9542.950.000.000.000.00000.00009,157,458.959,157,458.950.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit74.29%31.91570169,561.31165,285186,857169,498.48165,285179,0465,410,0125,410,0120.00%
crit25.71%11.04130339,409.29330,571373,715339,282.95330,571373,7153,747,4473,747,4470.00%

Action Details: Lightning Strike

  • id:1236111
  • school:nature
  • range:50000.0
  • travel_speed:0.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:1
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:147590.58
  • base_dd_max:147590.58
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:1236111
  • name:Lightning Strike
  • school:nature
  • tooltip:
  • description:{$@spelldesc1236108=Your spells and abilities have a chance to turn you into a Lightning Rod striking a random enemy target within {$1236111=}A1 yds for {$=}{{$=}<rolemult>*{$1236137=}w1} Nature damage every $1236110t sec for {$1236110d=15 seconds}.}
Shadow Quake 4270.8%1.00.00s126,1890Direct1.097,594195,182126,18029.3%0.0%

Stats Details: Shadow Quake

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.001.000.000.000.000.00000.0000126,189.13126,189.130.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit70.70%0.710197,593.7596,443100,67068,996.470100,67068,99668,9960.00%
crit29.30%0.2901195,181.70192,886201,34057,192.670201,34057,19357,1930.00%

Action Details: Shadow Quake

  • id:1228149
  • school:shadow
  • range:50.0
  • travel_speed:0.0000
  • radius:6.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:79514.78
  • base_dd_max:79514.78
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:1228149
  • name:Shadow Quake
  • school:shadow
  • tooltip:
  • description:{$@spelldesc1224457=Your first melee strike against an enemy slams them and nearby enemies with a quake of shadow magic dealing up to {$=}{{$s1=27807}*({$s2=250}/100)} Shadow damage split between them.}
Simple Action Stats Execute Interval
Ácyd
Anti-Magic Shell 5.260.00s

Stats Details: Antimagic Shell

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
absorb5.175.170.000.000.000.00000.00000.000.000.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%5.17460.00000.0000000.00%

Action Details: Antimagic Shell

  • id:48707
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ácyd
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:48707
  • name:Anti-Magic Shell
  • school:shadow
  • tooltip:Absorbing up to {$=}w1 magic damage. Immune to harmful magic effects.
  • description:Surrounds you in an Anti-Magic Shell for {$d=5 seconds}, absorbing up to {$=}<shield> magic damage and preventing application of harmful magical effects.{$?s207188=false}[][ Damage absorbed generates Runic Power.]

Action Priority List

    high_prio_actions
    [K]:5.17
  • if_expr:runic_power.deficit>40&death_knight.first_ams_cast<time
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ácyd
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ácyd
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of the Divine Day 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457283
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ácyd
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.50.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cooldowns
    [J]:1.50
  • if_expr:variable.cooldown_check|fight_remains<25

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Anti-Magic Shell5.20.060.0s60.0s5.0s8.53%0.00%0.0 (0.0)5.1

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_antimagic_shell
  • max_stacks:1
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:magic
  • high priority:no

Trigger Details

  • interval_min/max:60.0s / 60.0s
  • trigger_min/max:60.0s / 60.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 5.0s
  • uptime_min/max:7.69% / 9.43%

Stack Uptimes

  • antimagic_shell_1:8.53%

Spelldata

  • id:48707
  • name:Anti-Magic Shell
  • tooltip:Absorbing up to {$=}w1 magic damage. Immune to harmful magic effects.
  • description:Surrounds you in an Anti-Magic Shell for {$d=5 seconds}, absorbing up to {$=}<shield> magic damage and preventing application of harmful magical effects.{$?s207188=false}[][ Damage absorbed generates Runic Power.]
  • max_stacks:0
  • duration:5.00
  • cooldown:60.00
  • default_chance:101.00%
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Charged Bolts6.43.345.8s28.8s18.9s40.13%0.00%36.6 (36.6)6.0

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_charged_bolts
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:3.00

Trigger Details

  • interval_min/max:15.0s / 154.2s
  • trigger_min/max:1.6s / 139.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 114.0s
  • uptime_min/max:11.74% / 77.25%

Stack Uptimes

  • charged_bolts_1:40.13%

Spelldata

  • id:1236110
  • name:Charged Bolts
  • tooltip:Damaging nearby targets for {$=}{{$=}<rolemult>*{$1236137=}w1} Nature damage every $t sec.
  • description:{$@spelldesc1236108=Your spells and abilities have a chance to turn you into a Lightning Rod striking a random enemy target within {$1236111=}A1 yds for {$=}{{$=}<rolemult>*{$1236137=}w1} Nature damage every $1236110t sec for {$1236110d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6112.2s76.3s35.5s24.98%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 340.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.9s
  • uptime_min/max:0.00% / 83.51%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.98%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.5s77.0s35.1s24.77%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 355.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 197.7s
  • uptime_min/max:0.00% / 85.05%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.77%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.6s76.8s35.3s24.95%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 343.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 82.73%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.95%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.7s76.4s35.4s25.29%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 351.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 196.1s
  • uptime_min/max:0.00% / 77.41%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.29%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Suspicious Energy Drink10.36.128.4s17.4s12.8s44.18%0.00%6.1 (6.1)9.9

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_suspicious_energy_drink
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:3251.69

Trigger Details

  • interval_min/max:10.0s / 97.3s
  • trigger_min/max:0.0s / 70.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 73.2s
  • uptime_min/max:21.04% / 74.64%

Stack Uptimes

  • suspicious_energy_drink_1:44.18%

Spelldata

  • id:1216650
  • name:Suspicious Energy Drink
  • tooltip:Increases Mastery Rating by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Tempered Potion1.50.0300.0s0.0s27.5s13.48%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 300.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:10.00% / 18.18%

Stack Uptimes

  • tempered_potion_1:13.48%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Fathomdweller's Runed Citrine

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_fathomdwellers_runed_citrine
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:1983.23

Spelldata

  • id:462535
  • name:Fathomdweller's Runed Citrine
  • tooltip:
  • description:Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
Feast of the Divine Day

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_well_fed
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:446.00

Spelldata

  • id:457284
  • name:Well Fed
  • tooltip:Your primary stats have been increased by {$=}w11.
  • description:{$@=}spellicon457049 {$@=}spellname457049 If you spend at least 10 seconds eating you will become {$@=}spellname457049 and gain {$456961s2=446} primary stat for $457172d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Windsinger's Runed Citrine (Crit)

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_windsingers_runed_citrine_Crit
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:2606.61

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (Haste)

Buff Details

  • buff initial source:Ácyd
  • cooldown name:buff_windsingers_runed_citrine_Haste
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:2606.61

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Skyfury (Main Hand)22.25.041.013.0s1.6s164.2s
Skyfury (Off Hand)18.74.037.015.4s1.6s170.1s

Player Effects

TypeSpellID#ValueSourceNotes
Matching ArmorPlate Specialization8611315.0%Spell DataPassive, Strength
Pet MultiplierFrost Death Knight13700684.0%Spell DataPassive, Pet
Frost Death Knight13700694.0%Spell DataPassive, Guardian
Target Pet MultiplierWar32709624.0%Pet
War32709634.0%Guardian

Resources

Statistics & Data Analysis

Fight Length
Ácyd Fight Length
Count 9999
Mean 299.99
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Ácyd Damage Per Second
Count 9999
Mean 55491.38
Minimum 33351.56
Maximum 90477.00
Spread ( max - min ) 57125.44
Range [ ( max - min ) / 2 * 100% ] 51.47%
Standard Deviation 7333.6192
5th Percentile 43895.17
95th Percentile 67962.09
( 95th Percentile - 5th Percentile ) 24066.92
Mean Distribution
Standard Deviation 73.3399
95.00% Confidence Interval ( 55347.64 - 55635.13 )
Normalized 95.00% Confidence Interval ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 671
0.1% Error 67094
0.1 Scale Factor Error with Delta=300 459114
0.05 Scale Factor Error with Delta=300 1836456
0.01 Scale Factor Error with Delta=300 45911384
Priority Target DPS
Ácyd Priority Target Damage Per Second
Count 9999
Mean 55491.38
Minimum 33351.56
Maximum 90477.00
Spread ( max - min ) 57125.44
Range [ ( max - min ) / 2 * 100% ] 51.47%
Standard Deviation 7333.6192
5th Percentile 43895.17
95th Percentile 67962.09
( 95th Percentile - 5th Percentile ) 24066.92
Mean Distribution
Standard Deviation 73.3399
95.00% Confidence Interval ( 55347.64 - 55635.13 )
Normalized 95.00% Confidence Interval ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 671
0.1% Error 67094
0.1 Scale Factor Error with Delta=300 459114
0.05 Scale Factor Error with Delta=300 1836456
0.01 Scale Factor Error with Delta=300 45911384
DPS(e)
Ácyd Damage Per Second (Effective)
Count 9999
Mean 55491.38
Minimum 33351.56
Maximum 90477.00
Spread ( max - min ) 57125.44
Range [ ( max - min ) / 2 * 100% ] 51.47%
Damage
Ácyd Damage
Count 9999
Mean 16648106.18
Minimum 8531479.40
Maximum 29332184.53
Spread ( max - min ) 20800705.13
Range [ ( max - min ) / 2 * 100% ] 62.47%
DTPS
Ácyd Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Ácyd Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Ácyd Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Ácyd Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Ácyd Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(talent.pillar_of_frost&!talent.breath_of_sindragosa&(trinket.1.cooldown.duration%%cooldown.pillar_of_frost.duration=0)|talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.duration%%trinket.1.cooldown.duration=0))
2 0.00 variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(talent.pillar_of_frost&!talent.breath_of_sindragosa&(trinket.2.cooldown.duration%%cooldown.pillar_of_frost.duration=0)|talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.duration%%trinket.2.cooldown.duration=0))
3 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_cooldown&!trinket.1.is.improvised_seaforium_pacemaker&(trinket.1.has_use_buff|trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)
4 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_cooldown&!trinket.2.is.improvised_seaforium_pacemaker&(trinket.2.has_use_buff|trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)
5 0.00 variable,name=trinket_1_duration,value=trinket.1.proc.any_dps.duration
6 0.00 variable,name=trinket_2_duration,value=trinket.2.proc.any_dps.duration,
7 0.00 variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs&(trinket.2.has_cooldown|!trinket.1.has_cooldown)|variable.trinket_2_buffs&((trinket.2.cooldown.duration%variable.trinket_2_duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync)*(1+((trinket.2.ilvl-trinket.1.ilvl)%100)))>((trinket.1.cooldown.duration%variable.trinket_1_duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync)*(1+((trinket.1.ilvl-trinket.2.ilvl)%100)))
8 0.00 variable,name=damage_trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&!variable.trinket_2_buffs&trinket.2.ilvl>=trinket.1.ilvl
9 0.00 variable,name=trinket_1_manual,value=trinket.1.is.unyielding_netherprism
A 0.00 variable,name=trinket_2_manual,value=trinket.2.is.unyielding_netherprism
Default action list Executed every time the actor is available.
# count action,conditions
B 1.00 auto_attack
C 0.00 call_action_list,name=variables
D 0.00 call_action_list,name=trinkets
E 0.00 call_action_list,name=high_prio_actions
F 0.00 call_action_list,name=cooldowns
G 0.00 call_action_list,name=racials
H 0.00 run_action_list,name=aoe,if=active_enemies>=3
I 0.00 run_action_list,name=single_target
actions.cooldowns
# count action,conditions
J 1.50 potion,use_off_gcd=1,if=variable.cooldown_check|fight_remains<25
0.00 remorseless_winter,if=variable.sending_cds&(active_enemies>1|talent.gathering_storm)|(buff.gathering_storm.stack=10&buff.remorseless_winter.remains<gcd.max)&fight_remains>10
0.00 frostwyrms_fury,if=hero_tree.rider_of_the_apocalypse&talent.apocalypse_now&variable.sending_cds&(cooldown.pillar_of_frost.remains<gcd.max|fight_remains<20)&!talent.breath_of_sindragosa
0.00 frostwyrms_fury,if=hero_tree.rider_of_the_apocalypse&talent.apocalypse_now&variable.sending_cds&(cooldown.pillar_of_frost.remains<gcd.max|fight_remains<20)&talent.breath_of_sindragosa&runic_power>=60
0.00 pillar_of_frost,if=!talent.breath_of_sindragosa&variable.sending_cds&(!hero_tree.deathbringer|rune>=2)|fight_remains<20
0.00 pillar_of_frost,if=talent.breath_of_sindragosa&variable.sending_cds&variable.breath_of_sindragosa_check&(!hero_tree.deathbringer|rune>=2)
0.00 breath_of_sindragosa,use_off_gcd=1,if=!buff.breath_of_sindragosa.up&(buff.pillar_of_frost.up|fight_remains<20)
0.00 reapers_mark,target_if=first:debuff.reapers_mark_debuff.down,if=buff.pillar_of_frost.up|cooldown.pillar_of_frost.remains>5|fight_remains<20
0.00 frostwyrms_fury,if=!talent.apocalypse_now&active_enemies=1&(talent.pillar_of_frost&buff.pillar_of_frost.up&!talent.obliteration|!talent.pillar_of_frost)&(!raid_event.adds.exists|raid_event.adds.in>cooldown.frostwyrms_fury.duration+raid_event.adds.duration)&variable.fwf_buffs|fight_remains<3
0.00 frostwyrms_fury,if=!talent.apocalypse_now&active_enemies>=2&(talent.pillar_of_frost&buff.pillar_of_frost.up|raid_event.adds.exists&raid_event.adds.up&raid_event.adds.in<cooldown.pillar_of_frost.remains-raid_event.adds.in-raid_event.adds.duration)&variable.fwf_buffs
0.00 frostwyrms_fury,if=!talent.apocalypse_now&talent.obliteration&(talent.pillar_of_frost&buff.pillar_of_frost.up&!main_hand.2h|!buff.pillar_of_frost.up&main_hand.2h&cooldown.pillar_of_frost.remains|!talent.pillar_of_frost)&variable.fwf_buffs&(!raid_event.adds.exists|raid_event.adds.in>cooldown.frostwyrms_fury.duration+raid_event.adds.duration)
0.00 raise_dead,use_off_gcd=1
0.00 soul_reaper,if=talent.reaper_of_souls&buff.reaper_of_souls.up&buff.killing_machine.react<2
0.00 empower_rune_weapon,use_off_gcd=1,if=(rune<2|!buff.killing_machine.react)&runic_power<35+(talent.icy_onslaught*buff.icy_onslaught.stack*5)&gcd.remains<0.5
0.00 empower_rune_weapon,use_off_gcd=1,if=cooldown.empower_rune_weapon.full_recharge_time<=6&buff.killing_machine.react<1+(1*talent.killing_streak)&gcd.remains<0.5
actions.high_prio_actions
# count action,conditions
0.00 mind_freeze,if=target.debuff.casting.react
0.00 invoke_external_buff,name=power_infusion,if=variable.cooldown_check
K 5.17 antimagic_shell,if=runic_power.deficit>40&death_knight.first_ams_cast<time
actions.single_target
# count action,conditions
0.00 obliterate,if=buff.killing_machine.react=2|(buff.killing_machine.react&rune>=3)
0.00 howling_blast,if=buff.rime.react&talent.frostbound_will
0.00 frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&talent.shattering_blade&!variable.rp_pooling
0.00 howling_blast,if=buff.rime.react
0.00 frost_strike,if=!talent.shattering_blade&!variable.rp_pooling&runic_power.deficit<30
0.00 obliterate,if=buff.killing_machine.react&!variable.rune_pooling
0.00 frost_strike,if=!variable.rp_pooling
0.00 obliterate,if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up)
0.00 howling_blast,if=!buff.killing_machine.react&(talent.obliteration&buff.pillar_of_frost.up)

Sample Sequence

123456789ABJKKKKKJ

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1trinket_1_sync
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre2trinket_2_sync
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre3trinket_1_buffs
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre4trinket_2_buffs
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre5trinket_1_duration
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre6trinket_2_duration
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre7trinket_priority
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre8damage_trinket_priority
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
Pre9trinket_1_manual
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
PreAtrinket_2_manual
[precombat]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
0:00.000Bauto_attack
[default]
Fluffy_Pillow 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
0:00.000Jpotion
[cooldowns]
Fluffy_Pillow 0.0/100 0% RP
6.0/6 100% rune
bloodlust, flask_of_alchemical_chaos_haste
0:00.000 Waiting20.081s 0.0/100 0% RP
6.0/6 100% rune
bloodlust, flask_of_alchemical_chaos_haste, tempered_potion
0:20.081Kantimagic_shell
[high_prio_actions]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
bloodlust, flask_of_alchemical_chaos_mastery, tempered_potion
0:20.081 Waiting59.798s 0.0/100 0% RP
6.0/6 100% rune
bloodlust, antimagic_shell, flask_of_alchemical_chaos_mastery, tempered_potion
1:19.879Kantimagic_shell
[high_prio_actions]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
1:20.081 Waiting59.808s 0.0/100 0% RP
6.0/6 100% rune
antimagic_shell, flask_of_alchemical_chaos_haste
2:19.889Kantimagic_shell
[high_prio_actions]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
2:20.081 Waiting59.775s 0.0/100 0% RP
6.0/6 100% rune
antimagic_shell, flask_of_alchemical_chaos_haste
3:19.856Kantimagic_shell
[high_prio_actions]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
flask_of_alchemical_chaos_mastery
3:20.081 Waiting59.823s 0.0/100 0% RP
6.0/6 100% rune
antimagic_shell, flask_of_alchemical_chaos_mastery
4:19.904Kantimagic_shell
[high_prio_actions]
Ácyd 0.0/100 0% RP
6.0/6 100% rune
charged_bolts, flask_of_alchemical_chaos_mastery
4:20.081 Waiting39.697s 0.0/100 0% RP
6.0/6 100% rune
antimagic_shell, charged_bolts, flask_of_alchemical_chaos_mastery
4:59.778Jpotion
[cooldowns]
Fluffy_Pillow 0.0/100 0% RP
6.0/6 100% rune
charged_bolts, suspicious_energy_drink, flask_of_alchemical_chaos_crit
5:00.000 Waiting0.086s 0.0/100 0% RP
6.0/6 100% rune
charged_bolts, suspicious_energy_drink, flask_of_alchemical_chaos_crit, tempered_potion

Stats

Level Bonus (80) Race Bonus (human) Raid-Buffed Unbuffed Gear Amount
Strength176470617206048339956 (37814)
Agility14647014647146470
Stamina864520357403340384253932
Intellect95290981495290
Spirit00000
Health714806068076800
Runic Power1001000
Rune660
Spell Power981495290
Crit25.10%21.38%11464
Haste11.76%12.21%8056
Versatility13.64%6.10%4761
Attack Power64806604830
Mastery35.24%26.30%3606
Armor580175801758017
Run Speed700

Gear

Source Slot Average Item Level: 642.00
Local Head Cauldron Champion's Crown
ilevel: 645, stats: { 7,644 Armor, +26,195 Sta, +1,468 Haste, +610 Vers, +4,013 StrInt }
Local Neck Long-Lost Choker
ilevel: 636, stats: { +13,070 Sta, +2,658 Crit, +3,345 Vers }
Local Shoulders Cauldron Champion's Screamplate
ilevel: 645, stats: { 7,007 Armor, +19,646 Sta, +490 Haste, +1,069 Mastery, +3,009 StrInt }
Local Chest Cauldron Champion's Ribcage
ilevel: 629, stats: { 9,241 Armor, +21,159 Sta, +604 Crit, +1,328 Haste, +3,457 StrInt }
Local Waist Durable Information Securing Container
ilevel: 691, stats: { 7,799 Armor, +35,257 Sta, +4,620 StrAgiInt }
item effects: { equip: Durable Information Securing Container, equip: Durable Information Securing Container, use: , equip: Durable Information Securing Container }
Local Legs Cauldron Champion's Tattered Cuisses
ilevel: 649, stats: { 9,146 Armor, +27,597 Sta, +1,439 Crit, +676 Mastery, +4,165 StrInt }
Local Feet Sedimentary Sabatons of the Peerless (sedimentary_sabatons)
ilevel: 616, stats: { 5,354 Armor, +13,251 Sta, +2,297 StrInt, +583 Crit, +777 Mastery }
Local Wrists Secret-Dredger's Armplates
ilevel: 623, stats: { 4,460 Armor, +10,948 Sta, +551 Crit, +505 Haste, +1,839 StrInt }
Local Hands Cauldron Champion's Fistguards
ilevel: 642, stats: { 5,626 Armor, +18,896 Sta, +525 Crit, +1,013 Mastery, +2,927 StrInt }
Local Finger1 Cyrce's Circlet
ilevel: 658, stats: { +17,449 Sta }, singing citrines: { Thunderlord's Crackling Citrine, Fathomdweller's Runed Citrine, Windsinger's Runed Citrine }
item effects: { equip: Cyrce's Circlet }
Local Finger2 Seal of Cosmic Embrace
ilevel: 626, stats: { +11,419 Sta, +3,188 Crit, +2,391 Haste }
Local Trinket1 Suspicious Energy Drink
ilevel: 639, stats: { +3,607 StrAgiInt }
item effects: { equip: Suspicious Energy Drink }
Local Trinket2 Improvised Seaforium Pacemaker
ilevel: 649, stats: { +3,959 StrAgi }
item effects: { equip: Improvised Seaforium Pacemaker, equip: Never Stop Blowing Up }
Local Back Arathi Abbot's Cloak
ilevel: 636, stats: { 1,740 Armor, +13,070 Sta, +481 Crit, +642 Haste, +2,076 StrAgiInt }
item effects: { equip: One of the Devout }
Local Main Hand Remixed Ignition Saber
ilevel: 652, weapon: { 4,746 - 7,912, 2.6 }, stats: { +2,142 Str, +14,357 Sta, +746 Crit, +325 Haste }, temporary_enchant: Algari Mana Oil
Local Off Hand Nightfall Curseblade's Cudgel
ilevel: 636, weapon: { 4,770 - 6,135, 2.6 }, stats: { +11,618 Sta, +285 Haste, +713 Vers, +1,845 StrAgi }, temporary_enchant: Algari Mana Oil
item effects: { equip: Shadow Quake }
Local Tabard Radiant Recruit's Tabard
ilevel: 1

Talents

Talent Tables

Death Knight Talents [0]
1
2
3
4
5
6
7
8
9
10

Profile

deathknight="Ácyd"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/%C3%A1cyd"
spec=frost
level=80
race=human
role=attack
position=back
talents=CsPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAA

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=feast_of_the_divine_day
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3/off_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(talent.pillar_of_frost&!talent.breath_of_sindragosa&(trinket.1.cooldown.duration%%cooldown.pillar_of_frost.duration=0)|talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.duration%%trinket.1.cooldown.duration=0))
actions.precombat+=/variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(talent.pillar_of_frost&!talent.breath_of_sindragosa&(trinket.2.cooldown.duration%%cooldown.pillar_of_frost.duration=0)|talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.duration%%trinket.2.cooldown.duration=0))
actions.precombat+=/variable,name=trinket_1_buffs,value=trinket.1.has_cooldown&!trinket.1.is.improvised_seaforium_pacemaker&(trinket.1.has_use_buff|trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)
actions.precombat+=/variable,name=trinket_2_buffs,value=trinket.2.has_cooldown&!trinket.2.is.improvised_seaforium_pacemaker&(trinket.2.has_use_buff|trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)
actions.precombat+=/variable,name=trinket_1_duration,value=trinket.1.proc.any_dps.duration
actions.precombat+=/variable,name=trinket_2_duration,value=trinket.2.proc.any_dps.duration,
actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs&(trinket.2.has_cooldown|!trinket.1.has_cooldown)|variable.trinket_2_buffs&((trinket.2.cooldown.duration%variable.trinket_2_duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync)*(1+((trinket.2.ilvl-trinket.1.ilvl)%100)))>((trinket.1.cooldown.duration%variable.trinket_1_duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync)*(1+((trinket.1.ilvl-trinket.2.ilvl)%100)))
actions.precombat+=/variable,name=damage_trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&!variable.trinket_2_buffs&trinket.2.ilvl>=trinket.1.ilvl
actions.precombat+=/variable,name=trinket_1_manual,value=trinket.1.is.unyielding_netherprism
actions.precombat+=/variable,name=trinket_2_manual,value=trinket.2.is.unyielding_netherprism

# Executed every time the actor is available.
actions=auto_attack
actions+=/call_action_list,name=variables
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=high_prio_actions
actions+=/call_action_list,name=cooldowns
actions+=/call_action_list,name=racials
actions+=/run_action_list,name=aoe,if=active_enemies>=3
actions+=/run_action_list,name=single_target

actions.aoe=frostscythe,if=(buff.killing_machine.react=2|(buff.killing_machine.react&rune>=3))&active_enemies>=variable.frostscythe_prio
actions.aoe+=/obliterate,target_if=max:(hero_tree.rider_of_the_apocalypse&debuff.chains_of_ice_trollbane_slow.react),if=buff.killing_machine.react=2|(buff.killing_machine.react&rune>=3)
actions.aoe+=/howling_blast,if=buff.rime.react&talent.frostbound_will|!dot.frost_fever.ticking
actions.aoe+=/frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&buff.frostbane.react
actions.aoe+=/frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&talent.shattering_blade&active_enemies<5&!variable.rp_pooling&!talent.frostbane
actions.aoe+=/frostscythe,if=buff.killing_machine.react&!variable.rune_pooling&active_enemies>=variable.frostscythe_prio
actions.aoe+=/obliterate,target_if=max:(hero_tree.rider_of_the_apocalypse&debuff.chains_of_ice_trollbane_slow.react),if=buff.killing_machine.react&!variable.rune_pooling
actions.aoe+=/howling_blast,if=buff.rime.react
actions.aoe+=/glacial_advance,if=!variable.rp_pooling
actions.aoe+=/frostscythe,if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up)&active_enemies>=variable.frostscythe_prio
actions.aoe+=/obliterate,target_if=max:(hero_tree.rider_of_the_apocalypse&debuff.chains_of_ice_trollbane_slow.react),if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up)
actions.aoe+=/howling_blast,if=!buff.killing_machine.react&(talent.obliteration&buff.pillar_of_frost.up)

actions.cooldowns=potion,use_off_gcd=1,if=variable.cooldown_check|fight_remains<25
actions.cooldowns+=/remorseless_winter,if=variable.sending_cds&(active_enemies>1|talent.gathering_storm)|(buff.gathering_storm.stack=10&buff.remorseless_winter.remains<gcd.max)&fight_remains>10
actions.cooldowns+=/frostwyrms_fury,if=hero_tree.rider_of_the_apocalypse&talent.apocalypse_now&variable.sending_cds&(cooldown.pillar_of_frost.remains<gcd.max|fight_remains<20)&!talent.breath_of_sindragosa
actions.cooldowns+=/frostwyrms_fury,if=hero_tree.rider_of_the_apocalypse&talent.apocalypse_now&variable.sending_cds&(cooldown.pillar_of_frost.remains<gcd.max|fight_remains<20)&talent.breath_of_sindragosa&runic_power>=60
actions.cooldowns+=/pillar_of_frost,if=!talent.breath_of_sindragosa&variable.sending_cds&(!hero_tree.deathbringer|rune>=2)|fight_remains<20
actions.cooldowns+=/pillar_of_frost,if=talent.breath_of_sindragosa&variable.sending_cds&variable.breath_of_sindragosa_check&(!hero_tree.deathbringer|rune>=2)
actions.cooldowns+=/breath_of_sindragosa,use_off_gcd=1,if=!buff.breath_of_sindragosa.up&(buff.pillar_of_frost.up|fight_remains<20)
actions.cooldowns+=/reapers_mark,target_if=first:debuff.reapers_mark_debuff.down,if=buff.pillar_of_frost.up|cooldown.pillar_of_frost.remains>5|fight_remains<20
actions.cooldowns+=/frostwyrms_fury,if=!talent.apocalypse_now&active_enemies=1&(talent.pillar_of_frost&buff.pillar_of_frost.up&!talent.obliteration|!talent.pillar_of_frost)&(!raid_event.adds.exists|raid_event.adds.in>cooldown.frostwyrms_fury.duration+raid_event.adds.duration)&variable.fwf_buffs|fight_remains<3
actions.cooldowns+=/frostwyrms_fury,if=!talent.apocalypse_now&active_enemies>=2&(talent.pillar_of_frost&buff.pillar_of_frost.up|raid_event.adds.exists&raid_event.adds.up&raid_event.adds.in<cooldown.pillar_of_frost.remains-raid_event.adds.in-raid_event.adds.duration)&variable.fwf_buffs
actions.cooldowns+=/frostwyrms_fury,if=!talent.apocalypse_now&talent.obliteration&(talent.pillar_of_frost&buff.pillar_of_frost.up&!main_hand.2h|!buff.pillar_of_frost.up&main_hand.2h&cooldown.pillar_of_frost.remains|!talent.pillar_of_frost)&variable.fwf_buffs&(!raid_event.adds.exists|raid_event.adds.in>cooldown.frostwyrms_fury.duration+raid_event.adds.duration)
actions.cooldowns+=/raise_dead,use_off_gcd=1
actions.cooldowns+=/soul_reaper,if=talent.reaper_of_souls&buff.reaper_of_souls.up&buff.killing_machine.react<2
actions.cooldowns+=/empower_rune_weapon,use_off_gcd=1,if=(rune<2|!buff.killing_machine.react)&runic_power<35+(talent.icy_onslaught*buff.icy_onslaught.stack*5)&gcd.remains<0.5
actions.cooldowns+=/empower_rune_weapon,use_off_gcd=1,if=cooldown.empower_rune_weapon.full_recharge_time<=6&buff.killing_machine.react<1+(1*talent.killing_streak)&gcd.remains<0.5

actions.high_prio_actions=mind_freeze,if=target.debuff.casting.react
actions.high_prio_actions+=/invoke_external_buff,name=power_infusion,if=variable.cooldown_check
actions.high_prio_actions+=/antimagic_shell,if=runic_power.deficit>40&death_knight.first_ams_cast<time

actions.racials=blood_fury,use_off_gcd=1,if=variable.cooldown_check
actions.racials+=/berserking,use_off_gcd=1,if=variable.cooldown_check
actions.racials+=/arcane_pulse,if=variable.cooldown_check
actions.racials+=/lights_judgment,if=variable.cooldown_check
actions.racials+=/ancestral_call,use_off_gcd=1,if=variable.cooldown_check
actions.racials+=/fireblood,use_off_gcd=1,if=variable.cooldown_check
actions.racials+=/bag_of_tricks,if=talent.obliteration&!buff.pillar_of_frost.up&buff.unholy_strength.up
actions.racials+=/bag_of_tricks,if=!talent.obliteration&buff.pillar_of_frost.up&(buff.unholy_strength.up&buff.unholy_strength.remains<gcd*3|buff.pillar_of_frost.remains<gcd*3)

actions.single_target=obliterate,if=buff.killing_machine.react=2|(buff.killing_machine.react&rune>=3)
actions.single_target+=/howling_blast,if=buff.rime.react&talent.frostbound_will
actions.single_target+=/frost_strike,target_if=max:(talent.shattering_blade&debuff.razorice.react=5),if=debuff.razorice.react=5&talent.shattering_blade&!variable.rp_pooling
actions.single_target+=/howling_blast,if=buff.rime.react
actions.single_target+=/frost_strike,if=!talent.shattering_blade&!variable.rp_pooling&runic_power.deficit<30
actions.single_target+=/obliterate,if=buff.killing_machine.react&!variable.rune_pooling
actions.single_target+=/frost_strike,if=!variable.rp_pooling
actions.single_target+=/obliterate,if=!variable.rune_pooling&!(talent.obliteration&buff.pillar_of_frost.up)
actions.single_target+=/howling_blast,if=!buff.killing_machine.react&(talent.obliteration&buff.pillar_of_frost.up)

actions.trinkets=use_item,name=unyielding_netherprism,if=buff.latent_energy.stack>8&buff.pillar_of_frost.remains&(!talent.breath_of_sindragosa|buff.breath_of_sindragosa.remains)
actions.trinkets+=/use_item,slot=trinket1,if=!trinket.1.cast_time>0&variable.trinket_1_buffs&!variable.trinket_1_manual&buff.pillar_of_frost.remains&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)
actions.trinkets+=/use_item,slot=trinket2,if=!trinket.2.cast_time>0&variable.trinket_2_buffs&!variable.trinket_2_manual&buff.pillar_of_frost.remains&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)
actions.trinkets+=/use_item,slot=trinket1,if=trinket.1.cast_time>0&(!hero_tree.rider_of_the_apocalypse|cooldown.frostwyrms_fury.remains)&variable.trinket_1_buffs&!variable.trinket_1_manual&cooldown.pillar_of_frost.remains<trinket.1.cast_time&(!talent.breath_of_sindragosa|variable.breath_of_sindragosa_check)&variable.sending_cds&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)|variable.trinket_1_duration>=fight_remains
actions.trinkets+=/use_item,slot=trinket2,if=trinket.2.cast_time>0&(!hero_tree.rider_of_the_apocalypse|cooldown.frostwyrms_fury.remains)&variable.trinket_2_buffs&!variable.trinket_2_manual&cooldown.pillar_of_frost.remains<trinket.2.cast_time&(!talent.breath_of_sindragosa|variable.breath_of_sindragosa_check)&variable.sending_cds&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)|variable.trinket_2_duration>=fight_remains
actions.trinkets+=/use_item,slot=trinket1,if=!variable.trinket_1_buffs&!variable.trinket_1_manual&(variable.damage_trinket_priority=1|(!trinket.2.has_cooldown|trinket.2.cooldown.remains))&((trinket.1.cast_time>0&(!talent.breath_of_sindragosa|!buff.breath_of_sindragosa.up)&!buff.pillar_of_frost.up|!trinket.1.cast_time>0)&(!variable.trinket_2_buffs|cooldown.pillar_of_frost.remains>20)|!talent.pillar_of_frost)|fight_remains<15
actions.trinkets+=/use_item,slot=trinket2,if=!variable.trinket_2_buffs&!variable.trinket_2_manual&(variable.damage_trinket_priority=2|(!trinket.1.has_cooldown|trinket.1.cooldown.remains))&((trinket.2.cast_time>0&(!talent.breath_of_sindragosa|!buff.breath_of_sindragosa.up)&!buff.pillar_of_frost.up|!trinket.2.cast_time>0)&(!variable.trinket_1_buffs|cooldown.pillar_of_frost.remains>20)|!talent.pillar_of_frost)|fight_remains<15
actions.trinkets+=/use_item,slot=main_hand,if=buff.pillar_of_frost.up|(buff.breath_of_sindragosa.up&cooldown.pillar_of_frost.remains)|(variable.trinket_1_buffs&variable.trinket_2_buffs&(trinket.1.cooldown.remains<cooldown.pillar_of_frost.remains|trinket.2.cooldown.remains<cooldown.pillar_of_frost.remains)&cooldown.pillar_of_frost.remains>20)|fight_remains<15

actions.variables=variable,name=st_planning,op=setif,value=1,value_else=0,condition=active_enemies=1&(!raid_event.adds.exists|!raid_event.adds.in|raid_event.adds.in>15)
actions.variables+=/variable,name=adds_remain,value=active_enemies>=2&(!raid_event.adds.exists|!raid_event.pull.exists&raid_event.adds.remains>5|raid_event.pull.exists&raid_event.adds.in>20)
actions.variables+=/variable,name=sending_cds,value=(variable.st_planning|variable.adds_remain)
actions.variables+=/variable,name=cooldown_check,value=(talent.pillar_of_frost&buff.pillar_of_frost.up)|!talent.pillar_of_frost|fight_remains<20
actions.variables+=/variable,name=fwf_buffs,value=(buff.pillar_of_frost.remains<gcd.max|(buff.unholy_strength.up&buff.unholy_strength.remains<gcd.max)|(talent.bonegrinder.rank=2&buff.bonegrinder_frost.up&buff.bonegrinder_frost.remains<gcd.max))&(active_enemies>1|debuff.razorice.stack=5|talent.shattering_blade)
actions.variables+=/variable,name=rune_pooling,value=hero_tree.deathbringer&cooldown.reapers_mark.remains<6&rune<3&variable.sending_cds
actions.variables+=/variable,name=rp_pooling,value=talent.breath_of_sindragosa&cooldown.breath_of_sindragosa.remains<4*gcd.max&runic_power<60+(35+5*buff.icy_onslaught.up)-(10*rune)&variable.sending_cds
actions.variables+=/variable,name=frostscythe_prio,value=3+(1*(set_bonus.tww3_rider_of_the_apocalypse_4pc&!(talent.cleaving_strikes&buff.remorseless_winter.up)))
actions.variables+=/variable,name=breath_of_sindragosa_check,value=talent.breath_of_sindragosa&(cooldown.breath_of_sindragosa.remains>20|(cooldown.breath_of_sindragosa.up&runic_power>=(60-20*hero_tree.deathbringer)))

head=cauldron_champions_crown,id=229253,bonus_id=10353/11960/6652/12176/12178/11976/1494/10255
neck=longlost_choker,id=211063,bonus_id=11977/6652/10394/10393/13250/1541/10255
shoulders=cauldron_champions_screamplate,id=229251,bonus_id=10353/11962/6652/12179/11976/1494/10255
back=arathi_abbots_cloak,id=237394,bonus_id=11977/6652/11964/1498/10255
chest=cauldron_champions_ribcage,id=229256,bonus_id=11971/6652/12178/11958/1478
tabard=radiant_recruits_tabard,id=233288
wrists=secretdredgers_armplates,id=211036,bonus_id=11969/6652/12176/11964/3202/10255
hands=cauldron_champions_fistguards,id=229254,bonus_id=6652/12179/11959/11975/1491/10255
waist=durable_information_securing_container,id=245966,bonus_id=12530/1479
legs=cauldron_champions_tattered_cuisses,id=229252,bonus_id=6652/12178/11961/11981/1498/10255
feet=sedimentary_sabatons,id=224691,bonus_id=11953/6652/11968/1687/3145/10254
finger1=cyrces_circlet,id=228411,bonus_id=12028/1511,gem_id=228634/228639/228640/0
finger2=seal_of_cosmic_embrace,id=237472,bonus_id=11970/11215/6652/10395/10878/1488/10255
trinket1=suspicious_energy_drink,id=235363,bonus_id=6652/11978/1511/10255
trinket2=improvised_seaforium_pacemaker,id=232541,bonus_id=11985/10390/6652/10383/1485/10255
main_hand=remixed_ignition_saber,id=228895,bonus_id=6652/10355/11986/1501/10255
off_hand=nightfall_curseblades_cudgel,id=237780,bonus_id=11977/6652/1498/10255

# Gear Summary
# gear_ilvl=642.00
# gear_strength=39956
# gear_stamina=253932
# gear_crit_rating=11239
# gear_haste_rating=7898
# gear_mastery_rating=3535
# gear_versatility_rating=4668
# gear_armor=58017
# set_bonus=thewarwithin_season_2_2pc=1
# set_bonus=thewarwithin_season_2_4pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 101941170
Max Event Queue: 59
Sim Seconds: 3006779
CPU Seconds: 20.4984
Physical Seconds: 0.9311
Speed Up: 146684

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Ácyd Ácyd antimagic_shell 48707 0 0 1.03 0 0 5.2 5.2 0.0% 0.0% 0.0% 0.0% 60.00sec 0 299.99sec
Ácyd Ácyd augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Ácyd Ácyd auto_attack_mh 0 4993754 16647 31.94 28554 57165 159.7 159.7 25.8% 16.4% 0.0% 0.0% 2.18sec 7133928 299.99sec
Ácyd Ácyd auto_attack_oh 1 2370704 7903 31.23 13898 27826 156.1 156.1 25.9% 16.7% 0.0% 0.0% 2.18sec 3386716 299.99sec
Ácyd Ácyd flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Ácyd Ácyd food 457283 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Ácyd Ácyd lightning_strike 1236111 9157459 30526 8.59 169561 339409 42.9 42.9 25.7% 0.0% 0.0% 0.0% 6.17sec 9157459 299.99sec
Ácyd Ácyd potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Ácyd Ácyd shadow_quake 1228149 126189 421 0.20 97594 195182 1.0 1.0 29.3% 0.0% 0.0% 0.0% 0.00sec 126189 299.99sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health51,696.90.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 299.99
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 55491.38
Minimum 33351.56
Maximum 90477.00
Spread ( max - min ) 57125.44
Range [ ( max - min ) / 2 * 100% ] 51.47%
Standard Deviation 7333.6192
5th Percentile 43895.17
95th Percentile 67962.09
( 95th Percentile - 5th Percentile ) 24066.92
Mean Distribution
Standard Deviation 73.3399
95.00% Confidence Interval ( 55347.64 - 55635.13 )
Normalized 95.00% Confidence Interval ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 671
0.1% Error 67094
0.1 Scale Factor Error with Delta=300 459114
0.05 Scale Factor Error with Delta=300 1836456
0.01 Scale Factor Error with Delta=300 45911384
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0188480360
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.