SimulationCraft 1025-01      berechnet von Metaux@Antonidas

for World of Warcraft 10.2.5.53262 Live (hotfix 2024-02-15/53262, git build 808ba22546)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-16 Base value of Frost aura's effect 191124 is truncated.
Frost Mage (effect#5) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191122 is truncated.
Frost Mage (effect#3) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191121 is truncated.
Frost Mage (effect#2) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 179703 is truncated.
Frost Mage (effect#1) base_value 9.00 9.20
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Naugri : 967 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
967.1 967.1 0.6 / 0.060% 116.9 / 12.1% 52.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
5.5 5.2 Focus 75.77% 10.3 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/antonidas/naugri
Talent
Scale Factors for Naugri Damage Per Second
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.42 0.42 0.06 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.15 0.13 0.12 0.11 0.00
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP ~= Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.42, Ap=0.42, CritRating=0.05, HasteRating=0.06, MasteryRating=0.06, Versatility=0.05, Dps=0.00 )

Scale Factors for other metrics

Scale Factors for Naugri Priority Target Damage Per Second
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.42 0.42 0.06 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.15 0.13 0.12 0.11 0.00
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP ~= Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.42, Ap=0.42, CritRating=0.05, HasteRating=0.06, MasteryRating=0.06, Versatility=0.05, Dps=0.00 )
Scale Factors for Naugri Damage Per Second (Effective)
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.42 0.42 0.06 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.15 0.13 0.12 0.11 0.00
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP > Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.42, Ap=0.42, CritRating=0.05, HasteRating=0.06, MasteryRating=0.06, Versatility=0.05, Dps=0.00 )
Scale Factors for Naugri Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Naugri Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Naugri Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Naugri Damage Taken Per Second
Haste Crit Agi AP Mastery Wdps Vers
Scale Factors 0.01 0.00 0.00 0.00 0.00 0.00 -0.00
Normalized 2.00 1.12 1.00 0.89 0.21 0.07 -0.61
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Haste > Crit > Agi > AP > Mastery > Wdps > Vers
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.00, Ap=0.00, CritRating=0.00, HasteRating=0.01, MasteryRating=0.00, Versatility=-0.00, Dps=0.00 )
Scale Factors for Naugri Damage Taken
Haste Crit Agi AP Mastery Wdps Vers
Scale Factors 1.96 1.11 0.99 0.81 0.18 0.02 -0.71
Normalized 1.98 1.13 1.00 0.82 0.18 0.02 -0.72
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Haste > Crit > Agi > AP > Mastery > Wdps > Vers
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.99, Ap=0.81, CritRating=1.11, HasteRating=1.96, MasteryRating=0.18, Versatility=-0.71, Dps=0.02 )
Scale Factors for Naugri Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Naugri Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for NaugriTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Naugri Fight Length
Mastery Crit Wdps Vers Haste Agi AP
Scale Factors -0.00 -0.00 -0.00 -0.00 -0.00 -0.00 0.00
Normalized 185.63 124.65 124.05 123.94 63.79 1.00 -0.20
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Crit > Wdps > Vers > Haste > Agi > AP
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.00, Ap=-0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
AP Agi Mastery Haste Crit Vers Wdps
Scale Factors 0.42 0.42 0.06 0.06 0.05 0.05 0.00
Normalized 1.00 1.00 0.15 0.13 0.12 0.11 0.00
Scale Deltas 595 595 595 595 595 595 595
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • AP ~= Agi > Mastery > Haste > Crit > Vers > Wdps
Pawn string ( Pawn: v1: "Naugri-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.42, Ap=0.42, CritRating=0.05, HasteRating=0.06, MasteryRating=0.06, Versatility=0.05, Dps=0.00 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Naugri 967
Cobra Shot 288 29.8% 25.5 11.92s 3389 2359 Direct 25.4 2940 5994 3398 15.0%

Stats Details: Cobra Shot

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.50 25.43 0.00 0.00 0.00 1.4365 0.0000 86403.54 123436.77 30.00% 2359.08 2359.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 85.01% 21.62 13 30 2939.90 2801 3903 2940.86 2820 3077 63559 90802 30.00%
crit 14.99% 3.81 0 13 5993.95 5714 7963 5885.42 0 7963 22844 32635 29.45%

Action Details: Cobra Shot

  • id:193455
  • school:physical
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:193455
  • name:Cobra Shot
  • school:physical
  • tooltip:
  • description:A quick shot causing {$=}{{$s2=0}*{$=}<mult>} Physical damage. Reduces the cooldown of Kill Command by {$?s378244=false}[{$=}{{$s3=1}+({$378244s1=1000}/-1000)}][{$s3=1}] sec.

Action Priority List

    st
    [E]:25.50

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountBeast Mastery Hunter1370151PCT0.070
Spell Periodic AmountBeast Mastery Hunter1370152PCT0.070
Kill Command 0 (219) 0.0% (22.6%) 25.0 12.54s 2615 1805

Stats Details: Kill Command

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.04 0.00 0.00 0.00 0.00 1.4491 0.0000 0.00 0.00 0.00% 1804.71 1804.71

Action Details: Kill Command

  • id:34026
  • school:physical
  • range:50.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:34026
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:Give the command to kill, causing your pet to savagely deal {$=}<damage> Physical damage to the enemy.

Action Priority List

    st
    [D]:25.04

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Cooldown DurationHunter1370142SET1.000
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Hunter13701413SET1.000
Spell Direct AmountBeast Mastery Hunter1370151PCT0.070
Spell Periodic AmountBeast Mastery Hunter1370152PCT0.070
    Kill Command 219  / 219 22.6% 25.0 12.54s 2615 0 Direct 25.0 2249 4678 2615 15.1%

Stats Details: Kill Command

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.04 25.04 0.00 0.00 0.00 0.0000 0.0000 65478.40 93542.96 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 84.93% 21.27 10 30 2249.14 2148 2993 2250.09 2162 2395 47829 68329 30.00%
crit 15.07% 3.77 0 13 4677.62 4467 6226 4596.08 0 6226 17649 25214 29.46%

Action Details: Kill Command

  • id:83381
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:83381
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:{$@spelldesc34026=Give the command to kill, causing your pet to savagely deal {$=}<damage> Physical damage to the enemy.}
pet - duck 679 / 679
Claw 182 18.8% 78.4 3.86s 694 691 Direct 78.4 597 1243 694 15.0%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.41 78.41 0.00 0.00 0.00 1.0045 0.0000 54419.95 77744.77 30.00% 690.92 690.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 85.00% 66.65 44 86 597.08 549 1154 597.60 560 625 39797 56855 30.00%
crit 15.00% 11.76 1 26 1243.48 1143 2399 1244.57 1143 1998 14622 20890 30.00%

Action Details: Claw

  • id:16827
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:25.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing {$=}{{$=}<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has {$62762s3=50} or more Focus.

Action Priority List

    default
    [ ]:78.41
melee 278 28.8% 155.5 1.92s 537 279 Direct 155.5 462 960 537 15.0%

Stats Details: Melee

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 155.46 155.46 0.00 0.00 0.00 1.9234 0.0000 83423.51 119179.48 30.00% 279.00 279.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 85.00% 132.15 94 169 461.86 441 615 462.07 453 471 61035 87196 30.00%
crit 15.00% 23.31 5 43 960.27 918 1279 960.63 918 1076 22388 31984 30.00%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Naugri
Draconic Augmentation 1.0 0.00s

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:393438
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Naugri
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Iced Phial of Corrupting Rage 1.0 0.00s

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:374000
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Naugri
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Well Fed 1.0 0.00s

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:396092
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Naugri
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Elemental Potion of Ultimate Power 1.0 0.00s

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:371028
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [C]:1.00
  • if_expr:buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31
Call Pet 1 (summon_pet) 1.0 0.00s

Stats Details: Summon Pet

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Summon Pet

  • id:883
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Naugri
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0s 0.0s 40.0s 13.51% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Corrupting Rage 4.8 0.0 62.4s 58.6s 50.5s 80.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_corrupting_rage
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1118.00

Trigger Details

  • interval_min/max:15.0s / 342.0s
  • trigger_min/max:15.0s / 310.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 358.2s
  • uptime_min/max:44.43% / 100.00%

Stack Uptimes

  • corrupting_rage_1:80.34%

Spelldata

  • id:374002
  • name:Corrupting Rage
  • tooltip:Critical Strike increased by {$=}w1. Upon suffering a total of {$=}w2% of your health damage, convert to Overwhelming Rage.
  • description:{$@spelldesc374000=Gain Corrupting Rage which grants {$s2=472} Critical Strike rating. After suffering {$s3=400}% of your health in damage, you are afflicted with Overwhelming Rage instead which causes you to take {$=}{{$374037s1=5}*{$374037d=15 seconds}/{$374037t1=3}}% of your health as Nature damage over {$374037d=15 seconds}, after which the cycle begins anew. {$@spelldesc396962=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Elemental Potion of Ultimate Power 1.0 0.0 0.0s 0.0s 30.0s 10.13% 0.00% 0.0 (0.0) 0.9

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_elemental_potion_of_ultimate_power
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Elemental Potion of Ultimate Power

Stat Details

  • stat:agility
  • amount:886.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:29.5s / 30.0s
  • uptime_min/max:8.26% / 12.50%

Stack Uptimes

  • elemental_potion_of_ultimate_power_1:10.13%

Spelldata

  • id:371028
  • name:Elemental Potion of Ultimate Power
  • tooltip:Primary stat increased by {$=}w1.
  • description:Drink to increase your primary stat by {$s1=449} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Endurance Training 1.0 0.0 0.0s 0.0s 300.0s 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_endurance_training
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • endurance_training_1:100.00%

Spelldata

  • id:264662
  • name:Endurance Training
  • tooltip:Maximum health increased by {$=}w2%.
  • description:You and your pet gain {$s1=5}% increased maximum health.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Draconic Augmentation

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_draconic_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:86.86
  • stat:strength
  • amount:86.86
  • stat:intellect
  • amount:86.86

Spelldata

  • id:393438
  • name:Draconic Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=87} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (fated_fortune_cookie)

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_fated_fortune_cookie
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:75.79

Spelldata

  • id:396092
  • name:Well Fed
  • tooltip:Your primary stat is increased by {$=}w1.
  • description:Increases your primary stat by {$s1=76} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Iced Phial of Corrupting Rage

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_iced_phial_of_corrupting_rage
  • max_stacks:1
  • base duration:1800.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:374000
  • name:Iced Phial of Corrupting Rage
  • tooltip:Gain Corrupting Rage which grants {$=}w2 Critical Strike until you have suffered {$s3=400}% of your health, then become afflicted by Overwhelming Rage for {$374037d=15 seconds} before the cycle begins anew.
  • description:Gain Corrupting Rage which grants {$s2=472} Critical Strike rating. After suffering {$s3=400}% of your health in damage, you are afflicted with Overwhelming Rage instead which causes you to take {$=}{{$374037s1=5}*{$374037d=15 seconds}/{$374037t1=3}}% of your health as Nature damage over {$374037d=15 seconds}, after which the cycle begins anew. {$@spelldesc396962=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}
  • max_stacks:0
  • duration:1800.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Naugri
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Benefit Avg % Min Max
duck - wild_hunt 3.87% 2.22% 4.76%

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Kill Command5.6150.8476.127134.973104.312165.307

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Naugri
Focus RegenFocus2339.191559.00100.00%0.670.000.00%
pet - duck
Focus RegenFocus340.261944.79100.00%5.720.000.00%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 80820.0 0.00 272.70 0.0 -995.3 -149044.5 80820.0
Focus 100.0 5.20 5.48 0.0 15.4 0.0 35.0
Usage Type Count Total Tot% Avg RPE APR
Naugri
Cobra ShotFocus 25.50892.4154.30%35.0035.0096.82
Kill CommandFocus 25.04751.1645.70%30.0030.0087.17
pet - duck
ClawFocus 78.412035.29100.00%25.9625.9626.74

Statistics & Data Analysis

Fight Length
Naugri Fight Length
Count 9999
Mean 300.02
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Naugri Damage Per Second
Count 9999
Mean 967.10
Minimum 875.10
Maximum 1105.36
Spread ( max - min ) 230.26
Range [ ( max - min ) / 2 * 100% ] 11.90%
Standard Deviation 29.5221
5th Percentile 921.66
95th Percentile 1018.90
( 95th Percentile - 5th Percentile ) 97.24
Mean Distribution
Standard Deviation 0.2952
95.00% Confidence Interval ( 966.52 - 967.68 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3580
0.1 Scale Factor Error with Delta=300 8
0.05 Scale Factor Error with Delta=300 30
0.01 Scale Factor Error with Delta=300 745
Priority Target DPS
Naugri Priority Target Damage Per Second
Count 9999
Mean 967.10
Minimum 875.10
Maximum 1105.36
Spread ( max - min ) 230.26
Range [ ( max - min ) / 2 * 100% ] 11.90%
Standard Deviation 29.5221
5th Percentile 921.66
95th Percentile 1018.90
( 95th Percentile - 5th Percentile ) 97.24
Mean Distribution
Standard Deviation 0.2952
95.00% Confidence Interval ( 966.52 - 967.68 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3580
0.1 Scale Factor Error with Delta=300 8
0.05 Scale Factor Error with Delta=300 30
0.01 Scale Factor Error with Delta=300 745
DPS(e)
Naugri Damage Per Second (Effective)
Count 9999
Mean 967.10
Minimum 875.10
Maximum 1105.36
Spread ( max - min ) 230.26
Range [ ( max - min ) / 2 * 100% ] 11.90%
Damage
Naugri Damage
Count 9999
Mean 86403.54
Minimum 61865.31
Maximum 129346.78
Spread ( max - min ) 67481.48
Range [ ( max - min ) / 2 * 100% ] 39.05%
DTPS
Naugri Damage Taken Per Second
Count 9999
Mean 272.50
Minimum 0.00
Maximum 774.18
Spread ( max - min ) 774.18
Range [ ( max - min ) / 2 * 100% ] 142.05%
HPS
Naugri Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Naugri Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Naugri Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Naugri Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Naugri Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NaugriTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Naugri Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 summon_pet
4 0.00 snapshot_stats
5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
7 0.00 steel_trap,precast_time=1.5,if=!talent.wailing_arrow&talent.steel_trap
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=cotw_ready,value=!raid_event.adds.exists&((!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready|trinket.1.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready|trinket.2.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)|fight_remains<cooldown.call_of_the_wild.duration+20)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25
0.00 auto_shot
8 0.00 call_action_list,name=cds
9 0.00 call_action_list,name=trinkets
A 0.00 call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
B 0.00 call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
0.00 berserking,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
0.00 blood_fury,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 ancestral_call,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 fireblood,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
C 1.00 potion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31
actions.st
# count action,conditions
0.00 barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)
0.00 kill_command,if=!talent.wild_instincts&full_recharge_time<gcd&talent.alpha_predator
0.00 call_of_the_wild,if=!talent.wild_instincts&variable.cotw_ready
0.00 stampede
0.00 bloodshed
0.00 bestial_wrath
0.00 death_chakram
0.00 call_of_the_wild,if=variable.cotw_ready
D 25.04 kill_command
0.00 a_murder_of_crows
0.00 steel_trap
0.00 explosive_shot
0.00 barbed_shot,target_if=min:dot.barbed_shot.remains,if=talent.wild_call&charges_fractional>1.4|buff.call_of_the_wild.up|full_recharge_time<gcd&cooldown.bestial_wrath.remains|talent.scent_of_blood&(cooldown.bestial_wrath.remains<12+gcd)|talent.savagery|fight_remains<9
0.00 dire_beast
0.00 serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
0.00 kill_shot
0.00 lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
E 25.50 cobra_shot
0.00 wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time|target.time_to_die<5
0.00 bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_torrent,if=(focus+focus.regen+15)<focus.max

Sample Sequence

012356DEEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDEDCEDEDE

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Naugri 100.0/100: 100% focus
Pre precombat 1 augmentation Naugri 100.0/100: 100% focus corrupting_rage
Pre precombat 2 food Naugri 100.0/100: 100% focus corrupting_rage
Pre precombat 3 summon_pet Naugri 100.0/100: 100% focus corrupting_rage
Pre precombat 5 trinket_1_stronger Naugri 100.0/100: 100% focus corrupting_rage
Pre precombat 6 trinket_2_stronger Naugri 100.0/100: 100% focus corrupting_rage
0:00.000 st D kill_command Fluffy_Pillow 100.0/100: 100% focus corrupting_rage
0:01.505 st E cobra_shot Fluffy_Pillow 79.8/100: 80% focus bloodlust, corrupting_rage
0:02.661 st E cobra_shot Fluffy_Pillow 52.3/100: 52% focus bloodlust, corrupting_rage
0:03.818 Waiting     0.853s 24.8/100: 25% focus bloodlust, corrupting_rage
0:04.671 st D kill_command Fluffy_Pillow 30.4/100: 30% focus bloodlust, corrupting_rage
0:05.828 Waiting     4.191s 7.9/100: 8% focus bloodlust, corrupting_rage
0:10.019 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus bloodlust, corrupting_rage
0:11.175 Waiting     3.542s 7.6/100: 8% focus bloodlust, corrupting_rage
0:14.717 st D kill_command Fluffy_Pillow 30.7/100: 31% focus bloodlust, corrupting_rage
0:15.874 Waiting     4.143s 8.2/100: 8% focus bloodlust, corrupting_rage
0:20.017 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus bloodlust, corrupting_rage
0:21.177 Waiting     3.516s 7.7/100: 8% focus bloodlust, corrupting_rage
0:24.693 st D kill_command Fluffy_Pillow 30.5/100: 31% focus bloodlust, corrupting_rage
0:25.851 Waiting     4.212s 8.0/100: 8% focus bloodlust, corrupting_rage
0:30.063 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, corrupting_rage
0:31.220 Waiting     3.464s 7.9/100: 8% focus bloodlust, corrupting_rage
0:34.684 st D kill_command Fluffy_Pillow 30.4/100: 30% focus bloodlust, corrupting_rage
0:35.841 Waiting     4.204s 8.0/100: 8% focus bloodlust, corrupting_rage
0:40.045 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus corrupting_rage
0:41.550 Waiting     4.452s 7.8/100: 8% focus corrupting_rage
0:46.002 st D kill_command Fluffy_Pillow 30.0/100: 30% focus corrupting_rage
0:47.507 Waiting     5.541s 7.5/100: 8% focus corrupting_rage
0:53.048 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus corrupting_rage
0:54.553 Waiting     4.509s 7.8/100: 8% focus corrupting_rage
0:59.062 st D kill_command Fluffy_Pillow 30.3/100: 30% focus corrupting_rage
1:00.565 Waiting     5.473s 7.8/100: 8% focus corrupting_rage
1:06.038 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus corrupting_rage
1:07.543 Waiting     4.489s 7.7/100: 8% focus
1:12.032 st D kill_command Fluffy_Pillow 30.2/100: 30% focus
1:13.535 Waiting     5.466s 7.7/100: 8% focus
1:19.001 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus
1:20.508 Waiting     4.497s 7.5/100: 8% focus
1:25.005 st D kill_command Fluffy_Pillow 30.0/100: 30% focus corrupting_rage
1:26.510 Waiting     5.511s 7.6/100: 8% focus corrupting_rage
1:32.021 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus corrupting_rage
1:33.525 Waiting     4.583s 7.6/100: 8% focus corrupting_rage
1:38.108 st D kill_command Fluffy_Pillow 30.5/100: 31% focus corrupting_rage
1:39.612 Waiting     5.398s 8.1/100: 8% focus corrupting_rage
1:45.010 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus corrupting_rage
1:46.514 Waiting     4.500s 7.6/100: 8% focus corrupting_rage
1:51.014 st D kill_command Fluffy_Pillow 30.1/100: 30% focus corrupting_rage
1:52.517 Waiting     5.584s 7.6/100: 8% focus corrupting_rage
1:58.101 st E cobra_shot Fluffy_Pillow 35.5/100: 36% focus corrupting_rage
1:59.604 Waiting     4.406s 8.0/100: 8% focus corrupting_rage
2:04.010 st D kill_command Fluffy_Pillow 30.1/100: 30% focus corrupting_rage
2:05.514 Waiting     5.571s 7.6/100: 8% focus
2:11.085 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus
2:12.589 Waiting     4.440s 7.9/100: 8% focus
2:17.029 st D kill_command Fluffy_Pillow 30.1/100: 30% focus
2:18.534 Waiting     5.543s 7.7/100: 8% focus
2:24.077 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus corrupting_rage
2:25.583 Waiting     4.435s 7.9/100: 8% focus corrupting_rage
2:30.018 st D kill_command Fluffy_Pillow 30.1/100: 30% focus corrupting_rage
2:31.521 Waiting     5.524s 7.6/100: 8% focus corrupting_rage
2:37.045 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus corrupting_rage
2:38.550 Waiting     4.485s 7.8/100: 8% focus corrupting_rage
2:43.035 st D kill_command Fluffy_Pillow 30.2/100: 30% focus corrupting_rage
2:44.537 Waiting     5.542s 7.7/100: 8% focus corrupting_rage
2:50.079 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus corrupting_rage
2:51.584 Waiting     4.492s 7.9/100: 8% focus corrupting_rage
2:56.076 st D kill_command Fluffy_Pillow 30.4/100: 30% focus corrupting_rage
2:57.580 Waiting     5.491s 7.9/100: 8% focus corrupting_rage
3:03.071 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus corrupting_rage
3:04.576 Waiting     4.446s 7.9/100: 8% focus corrupting_rage
3:09.022 st D kill_command Fluffy_Pillow 30.1/100: 30% focus corrupting_rage
3:10.527 Waiting     5.543s 7.6/100: 8% focus corrupting_rage
3:16.070 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus
3:17.575 Waiting     4.473s 7.9/100: 8% focus
3:22.048 st D kill_command Fluffy_Pillow 30.2/100: 30% focus
3:23.553 Waiting     5.447s 7.8/100: 8% focus
3:29.000 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus
3:30.505 Waiting     4.533s 7.5/100: 8% focus
3:35.038 st D kill_command Fluffy_Pillow 30.2/100: 30% focus
3:36.542 Waiting     5.475s 7.7/100: 8% focus
3:42.017 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus
3:43.521 Waiting     4.516s 7.6/100: 8% focus corrupting_rage
3:48.037 st D kill_command Fluffy_Pillow 30.2/100: 30% focus corrupting_rage
3:49.539 Waiting     5.540s 7.7/100: 8% focus corrupting_rage
3:55.079 st E cobra_shot Fluffy_Pillow 35.4/100: 35% focus corrupting_rage
3:56.584 Waiting     4.502s 7.9/100: 8% focus corrupting_rage
4:01.086 st D kill_command Fluffy_Pillow 30.4/100: 30% focus corrupting_rage
4:02.590 Waiting     5.437s 8.0/100: 8% focus corrupting_rage
4:08.027 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus corrupting_rage
4:09.532 Waiting     4.478s 7.7/100: 8% focus corrupting_rage
4:14.010 st D kill_command Fluffy_Pillow 30.1/100: 30% focus corrupting_rage
4:15.515 Waiting     5.486s 7.6/100: 8% focus corrupting_rage
4:21.001 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus corrupting_rage
4:22.507 Waiting     4.553s 7.5/100: 8% focus corrupting_rage
4:27.060 st D kill_command Fluffy_Pillow 30.3/100: 30% focus corrupting_rage
4:28.565 Waiting     0.529s 7.8/100: 8% focus corrupting_rage
4:29.094 cds C potion Fluffy_Pillow 10.5/100: 10% focus corrupting_rage
4:29.094 Waiting     4.921s 10.5/100: 10% focus corrupting_rage, elemental_potion_of_ultimate_power
4:34.015 st E cobra_shot Fluffy_Pillow 35.1/100: 35% focus corrupting_rage, elemental_potion_of_ultimate_power
4:35.520 Waiting     4.515s 7.6/100: 8% focus corrupting_rage, elemental_potion_of_ultimate_power
4:40.035 st D kill_command Fluffy_Pillow 30.2/100: 30% focus corrupting_rage, elemental_potion_of_ultimate_power
4:41.541 Waiting     5.495s 7.7/100: 8% focus corrupting_rage, elemental_potion_of_ultimate_power
4:47.036 st E cobra_shot Fluffy_Pillow 35.2/100: 35% focus corrupting_rage, elemental_potion_of_ultimate_power
4:48.542 Waiting     4.476s 7.7/100: 8% focus corrupting_rage, elemental_potion_of_ultimate_power
4:53.018 st D kill_command Fluffy_Pillow 30.1/100: 30% focus corrupting_rage, elemental_potion_of_ultimate_power
4:54.523 Waiting     5.483s 7.6/100: 8% focus corrupting_rage, elemental_potion_of_ultimate_power
5:00.006 st E cobra_shot Fluffy_Pillow 35.0/100: 35% focus corrupting_rage

Stats

Level Bonus (70) Race Bonus (dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 1275 2 1363 1277 0
Agility 2089 -2 2248 2087 0
Stamina 3848 1 4041 3849 0
Intellect 1713 -1 1887 1712 0
Spirit 0 0 0 0 0
Health 84861 76980 0
Focus 100 100 0
Spell Power 1887 1712 0
Crit 16.21% 10.00% 0
Haste 0.00% 0.00% 0
Versatility 3.00% 0.00% 0
Attack Power 2360 2087 0
Mastery 15.20% 15.20% 0
Armor 0 0 0
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 0.00

Profile

hunter="Naugri"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/naugri"
spec=beast_mastery
level=70
race=dwarf
role=attack
position=ranged_back

# Default consumables
potion=elemental_potion_of_ultimate_power_3
flask=iced_phial_of_corrupting_rage_3
food=fated_fortune_cookie
augmentation=draconic
temporary_enchant=main_hand:completely_safe_rockets_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
actions.precombat+=/steel_trap,precast_time=1.5,if=!talent.wailing_arrow&talent.steel_trap

# Executed every time the actor is available.
actions=variable,name=cotw_ready,value=!raid_event.adds.exists&((!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready|trinket.1.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready|trinket.2.cooldown.remains+cooldown.call_of_the_wild.duration+15>fight_remains)|fight_remains<cooldown.call_of_the_wild.duration+20)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
actions+=/call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1

actions.cds=invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
actions.cds+=/berserking,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/ancestral_call,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/fireblood,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
actions.cds+=/potion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31

actions.cleave=barbed_shot,target_if=max:debuff.latent_poison.stack,if=debuff.latent_poison.stack>9&(pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&cooldown.bestial_wrath.remains<12+gcd|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)|full_recharge_time<gcd&cooldown.bestial_wrath.remains)
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&cooldown.bestial_wrath.remains<12+gcd|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)|full_recharge_time<gcd&cooldown.bestial_wrath.remains
actions.cleave+=/multishot,if=pet.main.buff.beast_cleave.remains<0.25+gcd&(!talent.bloody_frenzy|cooldown.call_of_the_wild.remains)
actions.cleave+=/bestial_wrath
actions.cleave+=/call_of_the_wild,if=variable.cotw_ready
actions.cleave+=/kill_command,if=talent.kill_cleave
actions.cleave+=/explosive_shot
actions.cleave+=/stampede
actions.cleave+=/bloodshed
actions.cleave+=/death_chakram
actions.cleave+=/steel_trap
actions.cleave+=/a_murder_of_crows
actions.cleave+=/barbed_shot,target_if=max:debuff.latent_poison.stack,if=debuff.latent_poison.stack>9&(buff.call_of_the_wild.up|fight_remains<9|talent.wild_call&charges_fractional>1.2|talent.savagery)
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=buff.call_of_the_wild.up|fight_remains<9|talent.wild_call&charges_fractional>1.2|talent.savagery
actions.cleave+=/kill_command
actions.cleave+=/dire_beast
actions.cleave+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.cleave+=/barrage,if=pet.main.buff.frenzy.remains>execute_time
actions.cleave+=/multishot,if=pet.main.buff.beast_cleave.remains<gcd*2
actions.cleave+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/kill_shot
actions.cleave+=/cobra_shot,if=focus.time_to_max<gcd*2
actions.cleave+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time|fight_remains<5
actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/arcane_torrent,if=(focus+focus.regen+30)<focus.max

actions.st=barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|talent.scent_of_blood&pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready|cooldown.call_of_the_wild.ready)
actions.st+=/kill_command,if=!talent.wild_instincts&full_recharge_time<gcd&talent.alpha_predator
actions.st+=/call_of_the_wild,if=!talent.wild_instincts&variable.cotw_ready
actions.st+=/stampede
actions.st+=/bloodshed
actions.st+=/bestial_wrath
actions.st+=/death_chakram
actions.st+=/call_of_the_wild,if=variable.cotw_ready
actions.st+=/kill_command
actions.st+=/a_murder_of_crows
actions.st+=/steel_trap
actions.st+=/explosive_shot
actions.st+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=talent.wild_call&charges_fractional>1.4|buff.call_of_the_wild.up|full_recharge_time<gcd&cooldown.bestial_wrath.remains|talent.scent_of_blood&(cooldown.bestial_wrath.remains<12+gcd)|talent.savagery|fight_remains<9
actions.st+=/dire_beast
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/kill_shot
actions.st+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/cobra_shot
actions.st+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time|target.time_to_die<5
actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_torrent,if=(focus+focus.regen+15)<focus.max

actions.trinkets=variable,name=sync_ready,value=talent.call_of_the_wild&(prev_gcd.1.call_of_the_wild)|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains_guess<5)
actions.trinkets+=/variable,name=sync_active,value=talent.call_of_the_wild&buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up
actions.trinkets+=/variable,name=sync_remains,op=setif,value=cooldown.bestial_wrath.remains_guess,value_else=cooldown.call_of_the_wild.remains,condition=!talent.call_of_the_wild
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(!variable.sync_active&variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(!variable.sync_active&variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)


# Gear Summary
# gear_ilvl=0.00

Simulation & Raid Information

Iterations: 10007
Threads: 8
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 34948672
Max Event Queue: 17
Sim Seconds: 3002267
CPU Seconds: 21.5382
Physical Seconds: 22.1536
Speed Up: 139393

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Naugri Naugri augmentation 393438 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Naugri Naugri cobra_shot 193455 86404 288 5.09 2940 5994 25.5 25.4 15.0% 0.0% 0.0% 0.0% 11.92sec 123437 300.02sec
Naugri Naugri flask 374000 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Naugri Naugri food 396092 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Naugri Naugri kill_command 34026 0 0 0.00 0 0 25.0 0.0 0.0% 0.0% 0.0% 0.0% 12.54sec 0 300.02sec
Naugri Naugri_duck kill_command 83381 65478 218 5.01 2249 4678 25.0 25.0 15.1% 0.0% 0.0% 0.0% 12.54sec 93543 300.02sec
Naugri Naugri overwhelming_rage ticks -374037 81815 273 3.92 4179 0 4.0 19.6 0.0% 0.0% 0.0% 0.0% 58.88sec 83061 300.02sec
Naugri Naugri potion 371028 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Naugri Naugri summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Naugri Naugri_duck claw 16827 54420 181 15.68 597 1243 78.4 78.4 15.0% 0.0% 0.0% 0.0% 3.86sec 77745 300.02sec
Naugri Naugri_duck melee 0 83424 278 31.09 462 960 155.5 155.5 15.0% 0.0% 0.0% 0.0% 1.92sec 119179 300.02sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
954.2 0.0 Health 0.00% 0.0 100.0% 100%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=5}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.02
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 967.10
Minimum 875.10
Maximum 1105.36
Spread ( max - min ) 230.26
Range [ ( max - min ) / 2 * 100% ] 11.90%
Standard Deviation 29.5221
5th Percentile 921.66
95th Percentile 1018.90
( 95th Percentile - 5th Percentile ) 97.24
Mean Distribution
Standard Deviation 0.2952
95.00% Confidence Interval ( 966.52 - 967.68 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3580
0.1 Scale Factor Error with Delta=300 8
0.05 Scale Factor Error with Delta=300 30
0.01 Scale Factor Error with Delta=300 745
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 1297
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (73) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 371795 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 5043 5043 5043
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=73
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.